I'm Hussein, a programmer and artist with a passion for game development.

I build shaders, effects, and rendering tools to create visually striking projects.

About
Tools

I'm a McGill Computer Science Student in my final semester. I grew up playing video games and I was easily captivated by the possibilities of the medium. What began as a recreational endeavor in 3D modeling, merged with my academic pursuits in CS, enabling me to explore game development as both an artist and a programmer.


Since beginning my undergraduate degree 3 years ago, I've had the opportunity to work in AAA production pipelines at Ubisoft, as well as contract as a tech artist for local indie studios.


I still love playing games.

Currently Playing
Blasphemous II

Software Applications

- Unity
- Blender
- Photoshop

Languages

- HLSL · C#
- Python · C++
- JavaScript · Java · C
Contact

Connect with me

hussein.serageldin@mail.mcgill.ca LinkedIn